The Price of Gaming: Currency Biases From Digital Virtual Products

Price currency influences price fairness evaluations and the distance of the exchange rate moderates this relationship. Three laboratory experiments demonstrate that digital virtual product prices listed in fictional currency are perceived to be more fair than real currency, especially when the exchange rate do not appear next to the product.



Citation:

Arthur França Sarcinelli and Delane Botelho (2021) ,"The Price of Gaming: Currency Biases From Digital Virtual Products", in NA - Advances in Consumer Research Volume 49, eds. Tonya Williams Bradford, Anat Keinan, and Matthew Matthew Thomson, Duluth, MN : Association for Consumer Research, Pages: 909-909.

Authors

Arthur França Sarcinelli, FGV EAESP
Delane Botelho, FGV EAESP



Volume

NA - Advances in Consumer Research Volume 49 | 2021



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