Playing Video Games As a Consumption Experience

Henri Kemppi, University of Turku, Finland
Conceptualizing the consumption experience in the context of video games requires connecting multiple lines of research across several disciplines. The main theoretical contribution is the inclusion of a more holistic view, where the possible influences of the devices used to consume the game content are also considered.
[ to cite ]:
Henri Kemppi (2015) ,"Playing Video Games As a Consumption Experience", in NA - Advances in Consumer Research Volume 43, eds. Kristin Diehl and Carolyn Yoon, Duluth, MN : Association for Consumer Research, Pages: 792-792.